UX RESEARCH CASE STUDY · 2026
ROLE
UX Research Intern
TIMELINE
Summer 2026
METHODS
Interviews, Heuristic Evaluation, Usability Testing Analysis, AI Benchmarking
SCOPE
4 AI tools, 3 task flows, 2 user perspectives, 24 evaluation conditions
THE CHALLENGE
Before testing the tools, I spoke with four UX researchers to understand how AI was already showing up in their workflows.
Researchers were using AI to reduce effort in tasks such as drafting discussion guides, organizing notes, refining writing, and creating first-pass outputs.
But evaluative research raised a different set of concerns. Researchers were hesitant to rely on AI to understand context, recognize emotional or behavioral nuance, prioritize severity, account for edge cases, or make final decisions about whether a product was ready.
LARGE TAKEAWAY
RESEARCH APPROACH
01
Understand
Learn the product and domain, review existing research, and interview UX researchers about current AI workflows and concerns.
02
Establish a human baseline
Conduct a heuristic evaluation and consolidate existing usability-testing findings to create a set of human-validated issues.
03
Evaluate AI
Give multiple AI tools consistent product context, tasks, interfaces, and evaluation instructions.
04
Compare
Map every AI-generated finding back to the human baseline and evaluate what the tools identified correctly, incorrectly, and not at all.
HUMAN BASELINE
LARGE TAKEAWAY
EXPERIMENT DESIGN
4 AI tools × 3 task flows × 2 user perspectives = 24 evaluation conditions
NotebookLM
Gemini
TIADA
Claude Code
NOTEBOOKLM
58.3% F1
14 real issues identified · 13 false alarms · 7 real issues missed
Even the strongest tool produced almost as much noise as valid evidence.
FINDING 01
AI was better at reading screens than understanding systems.
Across usability testing, AI repeatedly identified issues that were directly visible in the interface, including ambiguous labels, missing controls, insufficient system feedback, and small inconsistencies.
But it struggled with issues requiring an understanding of navigation across the product, information architecture, mental models spanning multiple screens, hidden system behavior, and design rationale.
AI FREQUENTLY IDENTIFIED
Ambiguous labels and terminology
Missing back or skip options
Progress indicators and insufficient feedback
Visually disconnected information
AI RARELY IDENTIFIED
Navigation across the product
Information architecture flaws
Mental models spanning multiple screens
AI could inspect what was visible. It struggled to infer what existed beyond the screen.
FINDING 02
The more context a task required, the less reliable AI became.
AI performed best on the onboarding flow, which used more familiar and predictable interaction patterns.
Performance dropped on Prework and Command, where the tasks required more technical knowledge, hidden system context, and understanding of previous steps in the workflow.
Without that context, AI sometimes confused intentional product behavior with usability problems.
Onboarding → Prework → Command
Onboarding
Familiar, linear interaction patterns
Most reliable AI performance
Prework
More technical and context-dependent
More incorrect assumptions
Command
Required hidden system and cross-flow context
AI struggled most to distinguish normal behavior from actual usability issues
Increasing complexity did not just create more misses. It created more false confidence.
FINDING 03
AI could identify a problem without reliably knowing how much it mattered.
Different AI tools often agreed that a usability issue existed, but assigned very different severity ratings to the same finding.
One issue, for example, was rated 2 by one tool, “Low” by another, and 5 by another.
AI could explain why an issue might matter, but it could not reliably determine the level of user impact.
SAME ISSUE
Claude Code — 2
TIADA — Low
NotebookLM — 5
Severity ratings reflected each tool’s interpretation rather than a consistent measure of user impact.
Severity remained a research judgment, not just another field for AI to generate.
FINDING 04
AI’s distinctive value was breadth and consistency.
AI was particularly useful for repetitive, detail-oriented inspection.
AI WAS GOOD AT:
Reading every label
Comparing details across screens
Identifying inconsistencies
Catching small defects designers may overlook
Up to ~24% more validated findings
In heuristic evaluation, combining the researcher’s review with an additional AI pass expanded the validated finding pool.
Claude surfaced 5 validated issues beyond the original evaluation, increasing the validated pool from 21 to 26 issues.
The gain varied substantially by tool—from no increase to roughly 24%.
AI worked best as a second set of eyes—not as the final decision-maker.
Human validation was still necessary before AI-generated issues could be included.
METHOD COMPARISON
Rules gave AI boundaries. Human behavior introduced uncertainty.
Heuristic evaluation and usability testing produced different AI performance patterns.
HEURISTIC EVALUATION
Higher precision
AI performed better when verifying explicit usability rules.
Lower recall
The tools still missed subtle, context-heavy violations involving interaction, navigation, state changes, and information architecture.
Key implication: AI became more selective, but selectivity created blind spots.
USABILITY TESTING
Higher recall
When asked to analyze task execution, AI cast a wider net and identified more potential friction points.
Lower precision
Trying to predict human behavior also created substantially more false alarms.
Key implication: Simulating behavior increased coverage, but also increased noise.
AI was more reliable when evaluating explicit rules than when predicting how real users would behave.
RECOMMENDATION
AI should extend researcher judgment—not replace it.
The findings shifted the question from “Can AI conduct usability evaluation?” to “Which parts of evaluation are appropriate to delegate to AI?”
USE AI TO EXTEND
Consistency checking · Visible, rule-based violations · Detailed interface scanning · First-pass review · Expanding the evaluation surface · Generating candidate issues for researchers to investigate
KEEP RESEARCHERS RESPONSIBLE FOR
Understanding context · Interpreting behavior · Connecting interactions across a system · Evaluating design rationale · Assessing severity · Prioritizing findings · Validating evidence · Making final research judgments
AI became most useful when its role was bounded and every output remained subject to human validation.
OUTCOME
Translating the research into an AI-assisted evaluation framework.
I translated the findings into a framework for AI-assisted heuristic evaluation.
01 When AI adds value—and when it should not be used · 02 Which parts of heuristic evaluation can be supported by AI · 03 The minimum context and input AI tools should receive · 04 A recommended prompt and output structure · 05 Guidance for selecting the appropriate model or tool
The goal was not to automate the researcher. It was to create a repeatable way to use AI within clear research guardrails.
REFLECTION
How I grew through this project
Gaining confidence in my judgment — I became more comfortable questioning AI outputs, defending research decisions, and distinguishing evidence from assumptions.
Sharing work before it was complete — Early conversations helped me validate findings, understand stakeholder needs, and strengthen the direction before the final analysis.
Discernment and storytelling — I became better at moving beyond presenting everything I found to identifying the most meaningful insights and building a clear research story.
Evaluating AI is not only about measuring what it can produce. It is about deciding what we should trust it to do.